To describe Digfel as uninteresting would be an understatement. The town consists of only 150-160 people and is most famous for its alehouse, the One Eyed Goblin. With little "real" value this town has been widely considered a forgettable community.
The small mining town of Digfel is located south of Gateway and Que-Shu in Abanasinia. The town's human residents have some minor trade with their dwarven neighbors to the south, but otherwise keep mostly to themselves. The minor town has little of note, other than an alehouse and a smattering of houses and shops, including a prominent general store that stocks items for travelers.
On the Market Green the occasional travelling merchant lays out their goods, pig and sheep-herders drive their animals into pens, tradesmen meet to buy materials and sell their wares, and the local gossips gather to trade tales. Trade with other settlements of the region is not a common event but usually once a week the market opens and for that day it is a bustle of business and trade.
A Dusky River runs to the east of the town flowing down from the Eastwall Mountains. On the couple of jetties that poke out into the river, fisher-folk mend their nets, carve out new log boats, and tar their coracles in readiness for the fishing season.The houses in Digfel are all well built structures, with sloping shingled roofs. Those with business on the hill are allowed into this settlement, strangers are thoroughly scrutinized and even questioned. Well-trained working dogs can be seen around the village, the Woodsmen being masters of hounds that are kennelled at the north of the settlement watch for any threat from the forest and mountains. Occasional excited barks can be heard. The sound of timber being chopped can also be heard at times.
Digfel is governed by a Council of Elders consisting of a body of three village elders—Elrick Sandoren, Beren Tallison, and Mara Wescott. All council meetings are held within the richly decorated Great Hall located atop the central hill of the settlement. Inside this great hall, is a large hearth for feasts, multiple long tables and it is well lit with candles.
The settlement has a standing population of around 150-160 people during the warmer months of the year. This settlement was partially built upon great platforms amongst the trees in the finest tradition. Digfel mostly consists of locals but does have a few that are not native to the region. The locals have close ties since, they live near to one another amid many dangers of the region.
The woodsmen and fishermen of the region consist of a hearty folk with many strong warriors. The settlements community is made up of friendly folk but they always seem to have there guard up during these troubling times. These people understand the trouble is brewing in the distant and they might be forced to defend themselves or others whom they are allied with but regardless, life goes on and even though they stand ready to fight, these people still live a normal life.
The climate tends to be cool during the summer but winters are usually very cold with much snowfall in this region. Fishing and hunting are the common trades of the region, along with trade coming into Digfel. Exports mostly consist of furs and pelts along with fish and meat from hunting within the surrounding area. Centuries ago, the mines to the east within the Eastwall Mountains were being mined, but those mines have been abandoned for many years.
Points of Interest
• One-Eyed Goblin
• The Great Hall
• Market Green
• Blacksmith's Shop
• The Rolling Wheel
• Chissa's Patisserie Shoppe
• The Shrine
• General Store
Notable People
• Elrick Sandoren
• Blake Drender
• Harlen Raskin
• Chissa Topknot
• Beren Tallison
• Mara Wescott
Notable Locations
• Eastwall Mountains
• Dire Wood

