Thursday, March 27, 2025

Campaign Breakdown & Update
The Cataclysm & The War of the Lance
The current year for our homebrewed Dragonlance campaign is set during 383AC.
Inspired By Trampas Whiteman

You know, I've bounced around campaign settings from Greyhawk, Forgotten Realms, Ravenloft and other settings . . . basically lost. I've been out of the game for many of years and trying to make a return to the game has been a struggle for me. My initial return landed me in 5th edition, thinking, well, I might as well jump on what is current so I can find players easier - this was a HUGE mistake.

This was corrected quickly by my move back to AD&D. I am so thankful I made this move and don't ever plan on leaving it — "I should have never left in the first place". Agree with me or not, I just cannot bring myself to play that horrible 5th edition system and simply cannot see me running games under the WOKE WotC/Hasbro umbrella.

Nope, not gonna do it. Nope, not gonna discuss it. If anyone feels like I should have to explain myself then just go read this because I can't explain it any better than how it is written on that news post.

The World of Greyhawk has been my home in the past for many years which in itself is a problem. I've played and ran games in that setting for so long, it just doesn't feel special to me like it used to and then I looked at Dragonlance. I think Dragonlance is closer to my heart than any other setting simply because of all the memories I have from reading the massive amount of books it has.

It is not an easy setting to run campaigns in because it does not have that many adventures printed for it, but I cannot deny that my love for Krynn is enough to pull me back home so, with that being said, lets get into this shall we?

First off I want to make clear that the only information covered in this blog is what is directly going on in my current campaign. The only locations and regions that you will find covered here are what my players characters are currently within or have explored in the past so over time more and more content will come to this blog but for the moment it will be rather sparse with information. In my opinion, Dragonlance is "meant" to be ran using a classic system, "in my opinion of course", it just has that classic fantasy feel unlike settings like Forgotten Realms, Exandria and such where it just feels like the settings are over powered. It's hard to explain but the older D&D players will understand what I am "trying" to say.

This will be a live tabletop game played around a table. We have three core players, two of which are local players and the third lives in Florida so we will bring him into the game via Webcam/Discord/Roll20. Everything you need to know about our upcoming campaign can be found here.

I want this campaign to be played every other Saturday, It is possible we may have some Friday nights added to this schedule . . . "possibly". The thing is, with me being out of the game for close to twenty years, this is bound to start off a little rusty and I've never ran a serious campaign in Krynn so the excitement is starting to kick in for me. I really want to throw myself into this one and try to develope a deep story for my players.

We will be using a modified AD&D system for our core set of rules and will be using a mix of Old-School Essentials & B/X for character creation. We considered going full Old-School Essentials Advanced Fantasy but the more I thought about AD&D the more I fell in back love with this game system.

We will also have a few house rules added to our system of rules but not a lot. I think most of these house rules will be more about quality of life rules than anything.

I am more excited about this campaign than you know. I do know this will be a lot of work especially on my part but overall I think the entire experience will be enjoyable for myself as well as my future players. I wanted to keep this campaign as "classic as I possibly can, keeping with the spirate of the original Dragonlance, not this WOKE Dragonlance that WotC's has slapped together, I want to keep this campaign in line with the vision that Margaret Weis & Tracy Hickman had when they created this wonderful campaign setting.

WotC has no idea how to keep faith with the original vision of Dragonlance and I personally refuse to buy into the trash they have shoveled out for this setting. Stay tuned for future updates. I understand content might come rather slowly but this campaign blog is a work in progress.

Saturday, February 1, 2025

Shedding Light on Hasbro/WotC & D&D
The Cataclysm & The War of the Lance
The current year for our homebrewed Dragonlance campaign is set during 383AC.
Inspired By Trampas Whiteman

Recently, I watch this video from "Diversity & Dragons" and I never realized it was "this" bad. He might be a smaller content creator but he spits pure facts in this video.

This guy touched on a lot of stuff he pulled from Twitter and one thing I want to make clear, all of these people I am about to highlight are affiliated with Hasbro/WotC in one form or another . . . some are editors, writers, executives and content creators. They publically say stuff that is pure racist and WotC/Hasbro lets them get away with it, and as a matter of fact Hasbro/WotC does its best to go along with these people and what they say. It's disgusting and embarrassing.

It's bad enough with how WotC/Hasbro tried to redo the OGL to screw everyone over, sure they backed down but only because the entire community rose up against them and forced them to back down. It's just sad how this game has went down the toilet. These are just a few of the tweets that were found on Twitter. Dominique Dickey posted a couple of tweets here and here. How much of a racist can someone be?

Then you have Sadie Lowrie who assisted as a writer for Call of the Netherdeep making tweets like this. I send her a tweet asking her about her tweet and this is the reply I got from her. Instead of explaining herself, she blocks me. Typical racist hiding from what she has done. The exact same thing happened with Sarah Madsen . . . when I sent her a tweet about these tweets that she made and I got another reply just like I got from Sadie Lowry.

Lets look at Makenzie De Armas with her tweet or how the one and only Christopher Perkins tweeted this and to think, it pretty much all started with this from Kyle Brinks. Now the latest news is WotC is saying they are removing the Half Elf and Half Orc races or half ANYTHING from D&D because it's racist. It's just gotten out of control. I have been playing Dungeons & Dragons since it was called Basic D&D, hell . . . even before Basic, back when it was called Chain Mail and I've never been this dusgusted with a game, it's people and it's company than I am right now.

Sure, myself and my group had originally planned to get into 5th edition D&D . . . until now. With that being sad, I want to make one thing perfectly clear, I'll never buy another product from WotC. I simply cannot handle everything that is going on with the current state of Dungeons & Dragons right now.

You know . . . back when we played classic edition Dungeons & Dragons, we didn't have all this drama, it was all about the game and we had one community that stuck together. It's simply not like that anymore. This game is a mess. We are now 100% an Old-School Essentials Advanced Fantasy gaming group.

Wednesday, January 8, 2025

Ready, Set, Go!
The Cataclysm & The War of the Lance
The current year for our homebrewed Dragonlance campaign is set during 383AC.
Inspired By Trampas Whiteman

I have some things that I would like to touch on with those of you that are first time readers on this blog. The first thing that I kind of want to get into is what many call the "Matt Mercer Effect". I think one thing we all can agree on is Matthew Mercer is ranked in the top level of Dungeon Masters.

The man knows his stuff, but it isn't just about Matthew, his players bring a huge part of what makes Critical Role special to the table. To quote an old saying ... "it takes two to tango", or in this case, it takes a Dungeon Master and a group of players to make a game special.

As you can see by this blog, I plan to run my own personal Dragonlance campaign setting based off of a lot of ideas of my own but still keeping with the overall story from the novels. I don't want to focus on specific things that are canon to this setting from the past, but instead I want to focus on my own idea for a new campaign. For the most part I want to keep this setting as close to canon as possible but from our starting point forward, I am sure things will start to ease into homebrew.

One thing I very much want to emphasize on is "I am not Matthew Mercer" and if you expect me as a Dungeon Master to be like Matthew Mercer then I would say "go find you another campaign to follow" because I am not on his level, nor will I even try to be and to be perfectly honest I am not sure if the world has a Dungeon Master that even comes close to his level of story telling "well maybe but I have yet to see one". I try to run a good game where my players have a good time (plain and simple) and in the past my players have all had a great time so I guess I am doing something right.

Critical Role is a staged game, with some scripting involved - Matthew and his players are all voice actors. When you watch his campaigns, this is not what Dungeon & Dragon games are really like. His campaigns are strictly constructed to bring entertainment to his viewers.

Next thing I would like to talk about is this campaign and how it will be ran. At the time of me writing this post, I have just started working on this campaign setting and this blog will still be a ways down the road before it really takes off so if you plan to follow us, please be patient.

We have always ran classic 1st edition AD&D and up until recently when we jumped into 5th edtion "huge mistake", but . . . things have changed that have sent us back to classic, specifically . . . a modified B/X & AD&D system that you will read about above in another post.

This campaign will have a set of house rules in affect that will be imported into our modified B/X & AD&D system, not many but a few. They are pretty generic and can be applied to pretty much any edition. Anyone that might think they are interested in joining us in future games should check this page out and everything about the campaign we are currently playing will be located on this page. Stay tuned, much much more is coming!