Wednesday, August 14, 2024

Interested in Being a Player?
The Cataclysm & The War of the Lance
The current year for our homebrewed Dragonlance campaign is set during 383AC.
Inspired By Trampas Whiteman

First off, thanks for stopping by. If you make it through this long read, I hope you will have a better understanding of what our Dragonlance campaign will be about and how we plan to run it. First off, our group decided to stay with our Advanced Dungeons & Dragons "AD&D" game system instead of going over to 5th edition. We will be running a Pacesetter B/X system for character classes and races.

If you need any of the classic pdf's from either Advanced Dungeons & Dragons or the Dragonlance campaign setting, get in touch with me in our Discord server at this link. In the list of names along the right side of the Discord server, my name will be at the top "James" and will be listed under the "King Dingaling" section - lol don't ask. I'll get you fixed right up with the material that you need.

The reason we use our current classic system is "there is no way I can create a sense of horror or fear in my campaign as a Dungeon Master using the 5e rules. The 5e rules allows the players characters to always have a safety net beneath them compared to the Advanced Dungeons & Dragons rules "in my honest opinion of course". To play Advanced Dungeons & Dragons, you don't have to learn the rules, you will learn them as you play and the rules are very simple to learn and understand. One of our former players, Joe Rice, had never played D&D before in his life and from the start he had no trouble understanding how to play and now he loves the system.

This is a rules light system, your choices as a player matter more than dice rolls. Actions of your character are less defined by your character sheet than on creativity and thoughtful planning. Players have agency, they decide the plot. They're actions have consequences. There is no pre-determined plot. It plays faster and smoother, with more player agency overall, and a kind of classic “feels” or “vibe” that can’t quite be gotten via modern-style rules sets. In a nut shell, It's just like 5e, except all the rules that tell you what you can or can't do are gone. Instead, you tell your Dungeon Master what you want to do and the Dungeon Master tells you what attribute to roll equal to or under. Don't be afraid to try this system out, who knows . . . you may end up liking it."

- Front Page This link takes you to the campaign blog front page.
- House Rules: We do have a few "quality of life" house rules to help make the game run a little smoother and be slightly more forgiving than it is in it's current form. These rules may change over time.
- About Our Campaign: Here you can read all about our Dragonlance campaign.
- Current Companions: We will have five core players once we fill the group up. We would like to find one more local player to fill in the last spot but we will easily bring in another person online the same way we have done with out current online player. All character portraits are created using an online AI generator.
- Journals Page: This is where my players can find everything they need to know about our current campaigns.
- Playable Races & Classes: This is where you will find all of the playable races and classes we allow in our Dragonlance campaign setting.
- The Gods of Krynn: A complete listing of all of the Deities of Krynn.
- Opening Introduction: This will be read to the players at the start of session 1.

- Discord: This is the eastiest way to reach me. Click the Discord link for a link to my Discord server.
- Facebook: You can also find me on Facebook.
- Email: If all else fails, my email is jamesefullard@gmail.com

Our campaign setting we plan to play in is the Dragonlance setting set in the year 383AC. I will not do a long write-up on Dragonlance but the story arc for our campaign can be found here and hopefully you already know about this setting (We would love to add one more player to out group that is familiar with Dragonlance). In my opinion this setting is the Middle-earth of D&D - truthfully, this setting is just wonderful. If you don't believe me, feel free to read this Reddit post where many people explain why they think Dragonlance is the overall best campaign setting.

Alright, now for the good stuff lol I hope you made it this far. This campaign will be played using Roll20/Discord. Roll20 for the character sheets, battlemaps, dice rolling etc. basically everything except for audio. We are unsure if we will record our game sessions but if we decide to do this, we will be using "Reactive Portraits" instead of webcams.

I have not ran any serious longlasting campaign 100% online as of yet so this will be educational to say the least, especially for me as the DM. I hope that once I get everything finished it will be as good as I can possibly make it as far as online D&D is concerned.

I can take up to five players if we can get that many and I really am not interested in getting players that are 1000% versed in Dragonlance and want to be holier than thou canon purist's. Mistakes will be I'm sure and I have already stated everything after the year 383AC will be my own story so if that is something you want then keep reading. I am retired so what this means is I am free "all the time" but for this particular group of players we are aiming for every other Fri/Sat night EST from "around" 7pm until 11pm. I live in the EST time zone so maybe we don't have a time zone issue. I would prefer having middle-eaged and older players join over younger folks (personal preference) & would love to have players that are not 100% educated on every nuance of this setting so at least I can sneak in a surprise or two to my players.

My Message to New Players
- I'm looking to put together a five player group, but will settle for four players if I am forced to. Discord and Roll20 are mandatory and before a player is even considered I need to get to know them in Discord, actually voice chat with them and get to know them on a gaming/personal level. I simply don't want to have strangers in my game - I am sure you understand as a DM yourself if you've ever ran games.

- If you think you will enjoy playing in this campaign setting, I would love to hear from you in you think you might be interesting in playing, we don't see ourselves as anything special, we just try to have a good time while playing. Our characters that are being played will be listed below to allow possible new players a chance to see if a class/race exists that would fit in with this group of characters.

- I suck at doing voices. I'm not a voice actor, not even close so I try to make up with this in other areas. As far as my skills are concerned as a DM, I personally do not consider myself to be a great DM, maybe average at best but . . . my core players keep returning so I guess I must be decent lol.

If you read this all the way until then end, then you must be at least somewhat interested. Sure, classic D&D does not have all the bells and whistles of 5th edition, sure classic doesn't have the option of spell casting with subclasses like 5th edition and most importantly, classic D&D is not meant for you to start out at level 1 and be a superhero. It's dark, it's gritty, it's more realistic and believable but above all else, classic D&D is high fantasy, not modern fantasy like 5th edition. I am not putting down 5th edition, I simply want to express just how different the two systems are, kind of like "Lord of the Rings" vs "Honor Among Thieves" - it's just not the same.

The Advanced Dungeons & Dragons system is very easy to understand. You don't need to know the rules before you play. Character sheet creation takes minutes, not an hour. Classic D&D is about normal "mortals" setting out for adventure to try and earn fame and fortune and be the heroes of the land. Dragonlance is the perfect setting for this.

I don't consider myself a GREAT dungeon master, as a matter of fact I think I am more or less average but one thing I can say is every game I've ever ran my players have had a great time so I guess I am doing something right. If you're looking for a friendly atmosphere, friendly down to earth players and a Dungeon Master that tries very hard to give his players something special, I would love to hear from you. Alright, I've talked enough!

Everyone currently in this group are middle aged people with ages ranging from late 30's to late 50's. We are all easy to get along with, very friendly and love D&D. We don't bring any political to our table, we also don't bring any religions, political topics or just anything from the real world into our games. We are all adults here but when we sit down at the table, it's about the "game" and nothing else.

One last thing . . . we are "eastern standard time" players, we have one from the UK and his schedule is opposite of what ours is, but luckily he stays up all night but for future players we prefer to bring in players from the US with similar time zones as ours, it just makes things easier to schedule play times/dates.

We currently have the following characters "*cough* *cough* still no trying to fill the 4th & 5th spots" . . . we also use AI to create all character portraits as you can see above in the companions link above.

- Zaytak Caladon: Human Red Robed Wizard
- Elora Dawn: Human Cleric of Mishakal
- Open Slot:
- Open Slot:

Rules
Other Games During Game Time: Look, be respectful and while we are playing D&D, don't have World of Warcraft pulled up in the background etc. etc. Either you want to play in our campaign or you don't. Just be respectful please, your DM puts in a lot of hard work to try and give his players a good solid game.
Be Mature: We are all adults, please ... let us all act like adults when we play. (no need to elaborate on this any more - this should come naturally)

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